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@@ -116,7 +116,6 @@ namespace GFGGame
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_selectedItemId = (this.viewData as object[]).Length > 1 ? (int)(this.viewData as object[])[1] : 0;
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_valueBarController.OnShown();
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_ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
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- _clearDressUpList = true;
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UpdateClothingList(false);
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@@ -126,6 +125,7 @@ namespace GFGGame
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protected override void OnHide()
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{
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base.OnHide();
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+ _clearDressUpList = true;
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_valueBarController.OnHide();
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_ui.m_listMaterias.selectedIndex = 0;
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Timers.inst.Remove(CheckGuide);
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@@ -198,9 +198,10 @@ namespace GFGGame
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{
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if (_clearDressUpList)
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{
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- _dressUpObjUI.dressUpObj.ClearDressUpList();
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+ _dressUpObjUI.dressUpObj.TakeOffAll();
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_clearDressUpList = false;
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}
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+
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_dressUpObjUI.ResetSceneObj(45, true, true, null, false);
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_dressUpObjUI.dressUpObj.AddOrRemove(_selectedItemId, true);
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_imgSelected.visible = _dressUpObjUI.dressUpObj.CheckDressUpItemIsOn(_selectedItemId);
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