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@@ -9,6 +9,7 @@ namespace GFGGame
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public class LuckyBoxBonusView : BaseWindow
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public class LuckyBoxBonusView : BaseWindow
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{
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{
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private UI_LuckBoxBonusUI _ui;
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private UI_LuckBoxBonusUI _ui;
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+ private List<ItemData> itemList;
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private List<GameObject> _effects = new List<GameObject>();
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private List<GameObject> _effects = new List<GameObject>();
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private List<GoWrapper> _wrappers = new List<GoWrapper>();
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private List<GoWrapper> _wrappers = new List<GoWrapper>();
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@@ -58,7 +59,7 @@ namespace GFGGame
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base.OnShown();
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base.OnShown();
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_ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gxhd_bjbj");
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_ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gxhd_bjbj");
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- List<ItemData> itemList = (viewData as object[])[0] as List<ItemData>;
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+ itemList = (viewData as object[])[0] as List<ItemData>;
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if (itemList != null)
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if (itemList != null)
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{
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{
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_ui.m_loaBg.touchable = false;
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_ui.m_loaBg.touchable = false;
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@@ -105,7 +106,7 @@ namespace GFGGame
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if (itemObject != null)
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if (itemObject != null)
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{
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{
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UI_LuckyBoxBonusItem itemUI = UI_LuckyBoxBonusItem.Proxy(itemObject);
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UI_LuckyBoxBonusItem itemUI = UI_LuckyBoxBonusItem.Proxy(itemObject);
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- UpdateItem(itemUI, itemData);
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+ UpdateItem(itemUI, itemData, i);
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Timers.inst.Add(0.3f * i, 1, (object param) =>
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Timers.inst.Add(0.3f * i, 1, (object param) =>
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{
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{
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itemObject.visible = true;
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itemObject.visible = true;
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@@ -136,7 +137,7 @@ namespace GFGGame
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HideAllItem();
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HideAllItem();
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_ui.m_itemOne.visible = true;
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_ui.m_itemOne.visible = true;
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UI_LuckyBoxBonusItem itemUI = UI_LuckyBoxBonusItem.Proxy(_ui.m_itemOne);
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UI_LuckyBoxBonusItem itemUI = UI_LuckyBoxBonusItem.Proxy(_ui.m_itemOne);
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- UpdateItem(itemUI, itemData);
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+ UpdateItem(itemUI, itemData, 0);
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_ui.m_loaBg.touchable = true;
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_ui.m_loaBg.touchable = true;
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}
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}
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@@ -153,11 +154,25 @@ namespace GFGGame
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}
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}
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}
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}
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- private void UpdateItem(UI_LuckyBoxBonusItem itemUI, ItemData itemData)
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+ private void UpdateItem(UI_LuckyBoxBonusItem itemUI, ItemData itemData, int index)
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{
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{
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
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itemUI.m_comIcon.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
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itemUI.m_comIcon.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
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- itemUI.m_comIcon.m_imgNew.visible = ItemDataManager.GetItemNum(itemData.id) == 1 ? true : false;
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+ bool isFirst = true;
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+ int count = 0;
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+ for (int i = 0; i < itemList.Count; i++)
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+ {
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+ if (i < index && itemList[i].id == itemData.id)
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+ {
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+ isFirst = false;
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+ }
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+ if (itemList[i].id == itemData.id)
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+ {
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+ count++;
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+ }
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+ }
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+
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+ itemUI.m_comIcon.m_imgNew.visible = ItemDataManager.GetItemNum(itemData.id) == count && isFirst ? true : false;
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string itemName = itemCfg.name;
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string itemName = itemCfg.name;
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if (itemData.num > 1)
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if (itemData.num > 1)
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{
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{
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