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@@ -166,7 +166,7 @@ namespace GFGGame
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return string.Format(activeRewardCfg.desc, taskCfg.GetTargetCount(), cfg.name);
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return string.Format(activeRewardCfg.desc, taskCfg.GetTargetCount(), cfg.name);
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case ConstTaskType.Suitsynthesis:
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case ConstTaskType.Suitsynthesis:
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var suitCfg = SuitCfgArray.Instance.GetCfg(taskCfg.paramsArr[0]);
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var suitCfg = SuitCfgArray.Instance.GetCfg(taskCfg.paramsArr[0]);
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- return string.Format(activeRewardCfg.desc, taskCfg.GetTargetCount(), suitCfg.name);
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+ return string.Format(activeRewardCfg.desc, suitCfg.name);
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case ConstTaskType.UpgradeCardLvl:
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case ConstTaskType.UpgradeCardLvl:
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case ConstTaskType.UpgradeCardStar:
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case ConstTaskType.UpgradeCardStar:
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return string.Format(activeRewardCfg.desc, taskCfg.paramsArr[0], taskCfg.paramsArr[1]);
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return string.Format(activeRewardCfg.desc, taskCfg.paramsArr[0], taskCfg.paramsArr[1]);
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