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				@@ -46,6 +46,10 @@ namespace GFGGame 
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				                     CardData cardData = CardDataManager.GetCardDataById(response.CardId); 
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				                     cardData.lv = response.CardLvl; 
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				                     cardData.exp = response.CardExp; 
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				+                    for (int i = 0; i < response.KsAttribute.Count; i++) 
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				+                    { 
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				+                        cardData.scores[response.KsAttribute[i]] = response.VsAttribute[i]; 
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				+                    } 
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				                     return true; 
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				                 } 
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				             } 
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				@@ -61,6 +65,10 @@ namespace GFGGame 
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				                 { 
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				                     CardData cardData = CardDataManager.GetCardDataById(response.CardId); 
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				                     cardData.star = response.CardStar; 
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				+                    for (int i = 0; i < response.KsAttribute.Count; i++) 
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				+                    { 
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				+                        cardData.scores[response.KsAttribute[i]] = response.VsAttribute[i]; 
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				+                    } 
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				                     return true; 
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				                 } 
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				             } 
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				@@ -69,8 +77,8 @@ namespace GFGGame 
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				         //resIndex:0默认,1特殊 
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				         public static async ETTask<bool> ChangeCardRes(int cardId, int resIndex) 
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				         { 
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				-            M2C_ChangeCardLvl response = null; 
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				-            response = (M2C_ChangeCardLvl)await MessageHelper.SendToServer(new C2M_ChangeCardLvl() { CardId = cardId, ResIndex = resIndex }); 
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				+            M2C_ChangeCardRes response = null; 
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				+            response = (M2C_ChangeCardRes)await MessageHelper.SendToServer(new C2M_ChangeCardRes() { CardId = cardId, ResIndex = resIndex }); 
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				             if (response != null) 
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				             { 
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				                 if (response.Error == ErrorCode.ERR_Success) 
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