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活动补充提交

zhangyuqian 1 year ago
parent
commit
98a36eb9f2

+ 1 - 1
GameClient/Assets/Game/HotUpdate/ServerProxy/ActivitySProxy.cs

@@ -253,7 +253,7 @@ namespace GFGGame
                 ActivityDataManager.Instance.activityZCJBId = ActivityOpenCfgArray.Instance.GetCfg(activityID).paramsArr[0];
                 ActivityDataManager.Instance.activityZCJBId = ActivityOpenCfgArray.Instance.GetCfg(activityID).paramsArr[0];
             }
             }
             S2C_GetDressRewrdStatusList response = null;
             S2C_GetDressRewrdStatusList response = null;
-            response = (S2C_GetDressRewrdStatusList)await MessageHelper.SendToServer(new C2S_GetDressRewrdStatusList() { ActivityId = id });
+            response = (S2C_GetDressRewrdStatusList)await MessageHelper.SendToServer(new C2S_GetDressRewrdStatusList() { ActivityId = activityID });
             if (response != null)
             if (response != null)
             {
             {
                 if (response.Error == ErrorCode.ERR_Success)
                 if (response.Error == ErrorCode.ERR_Success)

+ 2 - 0
GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/ActivityZCJBChapterView.cs

@@ -253,6 +253,8 @@ namespace GFGGame
                         levelItem.m_c1.selectedIndex = 0;
                         levelItem.m_c1.selectedIndex = 0;
                         levelItem.m_flower.target.visible = false;
                         levelItem.m_flower.target.visible = false;
                         levelItem.m_txtName.text = levelCfg.name;
                         levelItem.m_txtName.text = levelCfg.name;
+                        levelItem.m_comDialogBg.m_loabg.url = ResPathUtil.GetBgImgPath("wxsg_zjBg");
+                        levelItem.m_comDialogBg.m_loaIcon.url = ResPathUtil.GetChapterGuideIconPath("wxsg_zjBg");
                         levelItem.m_comDialogBg.m_c1.selectedIndex = Random.Range(0, 10);
                         levelItem.m_comDialogBg.m_c1.selectedIndex = Random.Range(0, 10);
                         levelItem.m_txtDialogOrder.text = showId;
                         levelItem.m_txtDialogOrder.text = showId;
                     }
                     }