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				@@ -70,7 +70,7 @@ namespace GFGGame 
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				             _ui.target.onTouchBegin.Add(OnClickUIBegin); 
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				             _ui.target.onTouchMove.Add(OnClickUIMove); 
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				             _ui.target.onTouchEnd.Add(OnClickUIEnd); 
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				- 
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				+            _ui.m_effEnd.visible = false; 
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				             _rewardList = LuckyBoxDataManager.Instance.RewardList; 
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				             _ui.m_ctrlBuyType.selectedIndex = _rewardList != null && _rewardList.Count > 1 ? 1 : 0; 
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				             _ui.m_ctrlRewardsType.selectedIndex = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.Instance.currentBoxId); 
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				@@ -109,6 +109,10 @@ namespace GFGGame 
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				                 gcom2.visible = false; 
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				                 comStar.target.AddChildAt(gcom2, 3); 
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				+                GComponent gcom3 = CreateEffect(comStar, 4, "ui_ck_dj_2"); 
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				+                gcom3.visible = false; 
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				+                comStar.target.AddChildAt(gcom3, 4); 
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				+ 
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				                 star.data = new Vector2(comStar.target.x, comStar.target.y); 
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				@@ -226,18 +230,10 @@ namespace GFGGame 
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				             else 
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				             { 
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				                 CheckNotClickComStar(); 
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				-                // SetComStarDarken(); 
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				+                SetComStarDarken(); 
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				-                for (int i = 0; i < notClickComStars.Count; i++) 
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				-                { 
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				-                    UI_ComStar notClickComStar = UI_ComStar.Proxy(notClickComStars[i]); 
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				-                    notClickComStar.m_imgLine.visible = false; 
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				-                    notClickComStar.target.GetChildAt(3).asCom.visible = true; 
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				-                    notClickComStar.target.GetChildAt(1).asCom.visible = false; 
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				-                } 
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				+                Timers.inst.Add(1f, 1, SetClickComStarAni); 
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				-                Timers.inst.Add(2f, 1, ClickUIEnd); 
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				-                TryCompleteGuide(); 
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				             } 
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				         } 
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				@@ -256,27 +252,38 @@ namespace GFGGame 
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				                 star = _ui.target.GetChild(string.Format("comStar{0}_{1}_{2}", _ui.m_ctrlBuyType.selectedIndex, _ui.m_ctrlRewardsType.selectedIndex, index)); 
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				             } 
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				         } 
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				-        private void UpdateComStarDarken(object param) 
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				-        { 
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				-            // Timers.inst.Remove(UpdateComStarDarken); 
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				- 
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				-        } 
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				         private void SetComStarDarken() 
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				         { 
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				-            if (notClickComStars.Count == 0) return; 
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				+ 
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				+            for (int i = 0; i < notClickComStars.Count; i++) 
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				+            { 
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				+                UI_ComStar notClickComStar = UI_ComStar.Proxy(notClickComStars[i]); 
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				+                notClickComStar.m_imgLine.visible = false; 
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				+                notClickComStar.target.GetChildAt(3).asCom.visible = true; 
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				+                notClickComStar.target.GetChildAt(1).asCom.visible = false; 
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				+            } 
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				         } 
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				-        private void SetClickComStarAni() 
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				+        private void SetClickComStarAni(object param) 
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				         { 
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				-            //             for (int i = 0; i < clickComStars.Count; i++) 
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				-            //             { 
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				-            //                 UI_ComStar comStar = UI_ComStar.Proxy(clickComStars[i]); 
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				-            // comStar. 
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				-            //             } 
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				+            for (int i = 0; i < clickComStars.Count; i++) 
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				+            { 
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				+                UI_ComStar comStar = UI_ComStar.Proxy(clickComStars[i]); 
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				+                comStar.target.GetChildAt(4).asCom.visible = true; 
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				+            } 
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				+            Timers.inst.Add(0.5f, 1, SetEndEffect); 
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				         } 
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				+        private void SetEndEffect(object param) 
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				+        { 
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				+            _ui.m_effEnd.visible = true; 
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				+            _ui.m_effEnd.SetPlaySettings(0, -1, 1, -1); 
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				+            Timers.inst.Add(0.6f, 1, ClickUIEnd); 
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				+            // ClickUIEnd(null); 
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				+            TryCompleteGuide(); 
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				+        } 
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				         private void ClickUIEnd(object param) 
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				         { 
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				             if (curComStar != null) 
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