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新年红包特效调整

huangxiaoyue há 1 ano atrás
pai
commit
99d1d8acc9

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/NewYearRedEnvelope/NewYearRedEnvelopeView.cs

@@ -65,6 +65,7 @@ namespace GFGGame
         private void AddEffect()
         {
             _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_Activity", "RedPack_Top_Quad"));
+            _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderAllBg, "ui_Activity", "RedPack_ALL_tx"));
             _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderAFu, "ui_Activity", "RedPack_AF_Anmation"));
             _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderOpenBtn, "ui_Activity", "RedPack_ONE_cirle"));
             _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderdoubao1, "ui_Activity", "RedPack_doubao_Loop"));
@@ -150,7 +151,6 @@ namespace GFGGame
             if (result)
             {
                 _ui.m_openType.selectedIndex = 1;
-                _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_holderAllBg, "ui_Activity", "RedPack_ALL_tx"));
                 Timers.inst.Add(0.7f, 0, UpdateOpenTime);
             }
         }

BIN
GameClient/Assets/ResIn/UI/NewYearRedEnvelope/NewYearRedEnvelope_fui.bytes