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@@ -9,8 +9,8 @@ namespace UI.CommonGame
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public GComponent target;
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public GComponent target;
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public GTextField m_txtName;
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public GTextField m_txtName;
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public GTextField m_txtOwned;
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public GTextField m_txtOwned;
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- public GLoader m_loaRarity;
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public GLoader m_loaIcon;
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public GLoader m_loaIcon;
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+ public GLoader m_loaRarity;
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public GTextField m_txtDesc;
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public GTextField m_txtDesc;
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public GTextField m_txtGong;
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public GTextField m_txtGong;
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public GTextField m_txtShang;
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public GTextField m_txtShang;
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@@ -66,8 +66,8 @@ namespace UI.CommonGame
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{
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{
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m_txtName = (GTextField)comp.GetChild("txtName");
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m_txtName = (GTextField)comp.GetChild("txtName");
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m_txtOwned = (GTextField)comp.GetChild("txtOwned");
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m_txtOwned = (GTextField)comp.GetChild("txtOwned");
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- m_loaRarity = (GLoader)comp.GetChild("loaRarity");
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m_loaIcon = (GLoader)comp.GetChild("loaIcon");
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m_loaIcon = (GLoader)comp.GetChild("loaIcon");
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+ m_loaRarity = (GLoader)comp.GetChild("loaRarity");
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m_txtDesc = (GTextField)comp.GetChild("txtDesc");
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m_txtDesc = (GTextField)comp.GetChild("txtDesc");
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m_txtGong = (GTextField)comp.GetChild("txtGong");
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m_txtGong = (GTextField)comp.GetChild("txtGong");
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m_txtShang = (GTextField)comp.GetChild("txtShang");
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m_txtShang = (GTextField)comp.GetChild("txtShang");
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@@ -79,8 +79,8 @@ namespace UI.CommonGame
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{
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{
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m_txtName = null;
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m_txtName = null;
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m_txtOwned = null;
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m_txtOwned = null;
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- m_loaRarity = null;
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m_loaIcon = null;
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m_loaIcon = null;
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+ m_loaRarity = null;
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m_txtDesc = null;
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m_txtDesc = null;
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m_txtGong = null;
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m_txtGong = null;
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m_txtShang = null;
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m_txtShang = null;
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