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@@ -27,6 +27,11 @@ namespace GFGGame
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public override void Dispose()
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public override void Dispose()
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{
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{
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+ EffectUIPool.Recycle(_effectUI1);
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+ _effectUI1 = null;
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+ EffectUIPool.Recycle(_effectUI2);
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+ _effectUI2 = null;
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+
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if (_valueBarController != null)
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if (_valueBarController != null)
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{
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{
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_valueBarController.Dispose();
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_valueBarController.Dispose();
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@@ -47,11 +52,6 @@ namespace GFGGame
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_dressUpObjUIChangXi.Dispose();
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_dressUpObjUIChangXi.Dispose();
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_dressUpObjUIChangXi = null;
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_dressUpObjUIChangXi = null;
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}
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}
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- EffectUIPool.Recycle(_effectUI1);
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- _effectUI1 = null;
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- EffectUIPool.Recycle(_effectUI2);
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- _effectUI2 = null;
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-
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if (_ui != null)
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if (_ui != null)
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{
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{
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_ui.Dispose();
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_ui.Dispose();
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