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				@@ -45,6 +45,18 @@ namespace GFGGame 
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				         { 
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				             int index = 0; 
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				             GObject star = _ui.target.GetChild(string.Format("comStar{0}_{1}_{2}", _ui.m_ctrlBuyType.selectedIndex, _ui.m_ctrlRewardsType.selectedIndex, index)); 
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				+            while (star != null && star.visible == true) 
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				+            { 
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				+                UI_ComStar comStar = UI_ComStar.Proxy(star); 
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				+                for (int i = comStar.target.numChildren - 1; i >= 0; i--) 
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				+                { 
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				+                    if (comStar.target.GetChildAt(i).name == "imgLine") continue; 
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				+                    comStar.target.RemoveChildAt(i); 
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				+                } 
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				+                index++; 
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				+                star = _ui.target.GetChild(string.Format("comStar{0}_{1}_{2}", _ui.m_ctrlBuyType.selectedIndex, _ui.m_ctrlRewardsType.selectedIndex, index)); 
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				+                UI_ComStar.ProxyEnd(); 
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				+            } 
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				             foreach (int key in dicGameobj.Keys) 
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				             { 
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				                 List<GameObject> value = dicGameobj[key]; 
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