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@@ -66,7 +66,7 @@ namespace GFGGame
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isLastPast = InstanceZonesDataManager.CheckLevelPass(storyLevelCfgs[index - 1].id);
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}
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content = "";
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- if (!isRoleLv) content = string.Format("主角等级达到{0}级解锁", storyLevelCfg.order);
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+ if (!isRoleLv) content = string.Format("主角等级达到{0}级解锁", storyLevelCfg.needRoleLv);
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if (!isLastPast) content = string.Format("需通关{0}", storyLevelCfgs[index - 1].name);
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StoryLevelCfg needStoryLevelCfg = StoryLevelCfgArray.Instance.GetCfg(storyLevelCfg.needStoryLevelId);
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if (!isPass) content = string.Format("完成主线{0}-{1}解锁", needStoryLevelCfg.chapterId, needStoryLevelCfg.order);
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