Bladeren bron

查阅建档问题修复

zhangyuqian 1 jaar geleden
bovenliggende
commit
9eb95fa7e5

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/InstanceZonesController.cs

@@ -91,7 +91,7 @@ namespace GFGGame
 
         public static void OnCompleteChapterStoryDialog(bool isSkip, object param)
         {
-            if (!MainStoryDataManager.CheckCurrentLevelPass())
+            if (!MainStoryDataManager.CheckCurrentLevelPass() && isSkip)
             {
                 InstanceZonesSProxy.FinishStoryDialogLevel(InstanceZonesDataManager.currentLevelCfgId).Coroutine();
             }

+ 2 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryDialogView.cs

@@ -178,7 +178,8 @@ namespace GFGGame
 
         private void OnClickBtnBack()
         {
-            //Hide();
+            //this.Hide();
+            //ViewManager.GoBackFrom(typeof(StoryDialogView).FullName);
             //ViewManager.Show<StoryChapterView>(MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(typeof(StoryChapterView).FullName), true);
             Over(false);
         }

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs

@@ -37,7 +37,7 @@ namespace GFGGame
             _ui = UI_StudioFilingUI.Create();
             this.viewCom = _ui.target;
             isfullScreen = true;
-            isReturnView = true;
+            isReturnView = false;
             _valueBarController = new ValueBarController(_ui.m_comValueBar);
 
             _ui.m_Bg.url = ResPathUtil.GetBgImgPath("bg_fhl");