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				@@ -51,6 +51,7 @@ namespace GFGGame 
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				             //await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Common")); 
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				             UIConfig.buttonSound = (NAudioClip)UIPackage.GetItemAsset("Common", "click"); 
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				+            //统一修改文字字体需要填写路径 ResIn/Font/FZKTJW--GB1-0 
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				             UIConfig.defaultFont = "FZKTJW--GB1-0"; 
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				             //默认关闭点击窗口移至顶层的功能,不可打开,如哪个界面需要在界面中单独设置 
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				             UIConfig.bringWindowToFrontOnClick = false; 
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				@@ -120,7 +121,7 @@ namespace GFGGame 
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				         /// <param name="viewData">要传递给视图的参数</param> 
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				         /// <param name="goBackParams">从该视图返回的视图信息</param> 
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				         /// <param name="hideOthers">是否关闭其他视图</param> 
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				-        public static bool Show(string fullViewName, object viewData = null, bool hideOthers = false, bool resetGobackParams = false) 
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				+        public static bool Show(string fullViewName, object viewData = null, bool hideOthers = false) 
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				         { 
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				             string name = GetName(fullViewName); 
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				             if (!GameGlobal.skipCheckOpen && !FunctionOpenDataManager.Instance.CheckIsFunOpenById(name)) 
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				@@ -204,7 +205,7 @@ namespace GFGGame 
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				             return false; 
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				         } 
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				-        public static bool Show<T>(object viewData = null, bool hideOthers = false, bool resetGobackParams = false) where T : class, new() 
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				+        public static bool Show<T>(object viewData = null, bool hideOthers = false) where T : class, new() 
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				         { 
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				             // string[] names = typeof(T).FullName.Split('.'); 
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				             // string viewName = names[names.Length - 1]; 
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				@@ -434,7 +435,7 @@ namespace GFGGame 
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				                     else 
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				                     { 
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				                         if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(nameof(LeagueView))) return; 
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				-                        ViewManager.Show<LeagueJoinView>(null, hideOther, true); 
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				+                        ViewManager.Show<LeagueJoinView>(null, hideOther); 
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				                     } 
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				                     break; 
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				@@ -446,14 +447,14 @@ namespace GFGGame 
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				                     } 
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				                     else 
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				                     { 
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				-                        ViewManager.Show<LeagueJoinView>(null, hideOther, true); 
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				+                        ViewManager.Show<LeagueJoinView>(null, hideOther); 
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				                     } 
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				                     break; 
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				                 case nameof(StoreView): 
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				                     ViewManager.Show<StoreView>(param, hideOther); 
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				                     break; 
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				                 case nameof(StoryChapterListView): 
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				-                    ViewManager.Show($"GFGGame.{jumpId}", param, hideOther, true); 
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				+                    ViewManager.Show($"GFGGame.{jumpId}", param, hideOther); 
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				                     break; 
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				                 case nameof(StoryChapterView): 
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				                     ViewManager.Show<StoryChapterView>(param[0], hideOther); 
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				@@ -471,7 +472,7 @@ namespace GFGGame 
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				                         ViewManager.Show<LuckyBoxView>(null, hideOther); 
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				                     break; 
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				                 default: 
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				-                    ViewManager.Show($"GFGGame.{jumpId}", null, hideOther, true); 
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				+                    ViewManager.Show($"GFGGame.{jumpId}", null, hideOther); 
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				                     break; 
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				             } 
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				             onSuccess?.Invoke(); 
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