|
@@ -390,7 +390,7 @@ namespace GFGGame
|
|
|
private void ControllerScale(float value, GameObject gameObject)
|
|
|
{
|
|
|
if (value > MaxScale || value < MinScale) return;
|
|
|
- gameObject.transform.localScale = new Vector3(value, value, value);
|
|
|
+ gameObject.transform.localScale = new Vector3(value, value, 1);
|
|
|
Vector2 size = SceneController.GetGameObjectSize(gameObject);
|
|
|
_ui.m_comSelectBox.target.SetSize(size.x, size.y);
|
|
|
}
|