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@@ -81,7 +81,7 @@ namespace GFGGame
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_ui.m_btnFightTimes.visible = false;
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_ui.m_btnFightTimes.visible = false;
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_ui.m_txtPowerDesc.visible = false;
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_ui.m_txtPowerDesc.visible = false;
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_ui.m_list.RemoveChildren();
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_ui.m_list.RemoveChildren();
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-
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+ InstanceZonesDataManager.isQuicklyFighting = true;
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InstanceZonesSProxy.FinishStoryFightQuickly(_levelID, _fightType == 1 ? 1 : times).Coroutine();
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InstanceZonesSProxy.FinishStoryFightQuickly(_levelID, _fightType == 1 ? 1 : times).Coroutine();
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this.clickBlankToClose = true;
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this.clickBlankToClose = true;
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