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				-using System.Collections.Generic; 
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				-using ET; 
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				-using FairyGUI; 
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				-using UI.DailyWelfare; 
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				-using UnityEngine; 
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				- 
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				-namespace GFGGame 
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				-{ 
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				-    public class AFZLView : BaseWindow 
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				-    { 
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				-        private UI_SevenDayLoginUI _ui; 
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				-        private List<ActivityLoginCfg> _cfgs; 
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				- 
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				-        public override void Dispose() 
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				-        { 
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				- 
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				-            if (_ui != null) 
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				-            { 
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				-                _ui.Dispose(); 
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				-                _ui = null; 
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				-            } 
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				-            base.Dispose(); 
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				-        } 
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				- 
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				-        protected override void OnInit() 
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				-        { 
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				-            base.OnInit(); 
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				-            _cfgs = ActivityLoginCfgArray.Instance.GetCfgsByid(3001); 
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				-            _ui.m_list.itemRenderer = ListItemRender; 
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				-            _ui.m_comIcon.m_loaIcon.onClick.Add(OnListItemClick); 
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				- 
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				-        } 
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				- 
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				-        protected override void OnShown() 
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				-        { 
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				-            base.OnShown(); 
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				-            UpdateView(); 
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				-        } 
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				-        private void UpdateView() 
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				-        { 
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				- 
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				-        } 
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				-        protected override void OnHide() 
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				-        { 
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				-            base.OnHide(); 
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				-        } 
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				-        private void ListItemRender(int index, GObject obj) 
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				-        { 
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				- 
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				-        } 
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				-        private async void OnListItemClick(EventContext context) 
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				-        { 
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				-        } 
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				-    } 
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				-} 
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