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@@ -264,8 +264,16 @@ namespace GFGGame
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int suitId = SuitCfgManager.Instance.GetItemSuitId(_itemId);
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int suitId = SuitCfgManager.Instance.GetItemSuitId(_itemId);
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if (suitId > 0)
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if (suitId > 0)
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{
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{
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- // this.Hide();
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- isJump = ViewManager.Show(ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { suitId, _itemId }, _fromeViewDatas);
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+ SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
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+ bool isPass = InstanceZonesDataManager.CheckLevelPass(suitCfg.syntheticStoryLevelId);
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+ if (suitCfg.syntheticStoryLevelId > 0 && !isPass)
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+ {
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+ isJump = ViewManager.Show(ViewName.SUIT_SYNTHETIC_LIST_VIEW, suitId, _fromeViewDatas);
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+ }
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+ else
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+ {
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+ isJump = ViewManager.Show(ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { suitId, _itemId }, _fromeViewDatas);
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+ }
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}
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}
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break;
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break;
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