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@@ -35,12 +35,8 @@ namespace GFGGame
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
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if (shopCfg.costType == CostType.RMB)
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if (shopCfg.costType == CostType.RMB)
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{
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{
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- if(LauncherConfig.ChannelId != ChannelID.Test)
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- {
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- QDManager.Pay(response.BuyId, response.Times, response.OrderId);
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- return true;
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- }
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- PromptController.Instance.ShowFloatTextPrompt("虚拟充值成功");
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+ QDManager.Pay(response.BuyId, response.Times, response.OrderId);
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+ return true;
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}
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}
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List<ItemData> itemDatas = ItemUtil.CreateItemDataList(itemCfg.id, response.Times * shopCfg.itemNum);
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List<ItemData> itemDatas = ItemUtil.CreateItemDataList(itemCfg.id, response.Times * shopCfg.itemNum);
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