|  | @@ -162,7 +162,7 @@ namespace GFGGame
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				|  |  |              if (freeTime > 0)
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				|  |  |              {
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				|  |  |                  long timeDifference = freeTime - TimeHelper.ServerNow();
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				|  |  | -                if (timeDifference> 0)
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				|  |  | +                if (timeDifference > 0)
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				|  |  |                  {
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				|  |  |                      comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
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				|  |  |                      comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
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				|  | @@ -174,8 +174,11 @@ namespace GFGGame
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				|  |  |                      comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
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				|  |  |                      comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
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				|  |  |                  }
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				|  |  | +                RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1);
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				|  |  |              }
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				|  |  |  
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				|  |  | +            RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
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				|  |  | +            RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex),"",-60,70);
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				|  |  |              UI_ComBox1.ProxyEnd();
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				|  |  |          }
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				|  |  |  
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				|  | @@ -234,6 +237,11 @@ namespace GFGGame
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				|  |  |              if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2) {
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				|  |  |                  comBox.m_showActivityType.selectedIndex = 1;
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				|  |  |                  UpGiftBox(comBox);
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				|  |  | +                if (comBox.m_btnRule.data == null)
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				|  |  | +                {
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				|  |  | +                    comBox.m_btnRule.onClick.Add(RuleController.ShowRuleView);
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				|  |  | +                    comBox.m_btnRule.data = 300024;
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				|  |  | +                }
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				|  |  |              }
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				|  |  |              else
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				|  |  |                  comBox.m_showActivityType.selectedIndex = 0;
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				|  | @@ -639,6 +647,9 @@ namespace GFGGame
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				|  |  |                  comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
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				|  |  |                  comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
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				|  |  |              }
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				|  |  | +            RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1);
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				|  |  | +
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				|  |  | +            UI_ComBox1.ProxyEnd();
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				|  |  |          }
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				|  |  |      }
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				|  |  |  }
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