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@@ -32,7 +32,10 @@ namespace GFGGame
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MainStoryDataManager.currentLevelCfgId = 0;
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MainStoryDataManager.currentLevelCfgId = 0;
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}
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}
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- ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, null, true);
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+ object[] objects = ViewManager.GetGoBackDatas(typeof(StoryChapterView).FullName);
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+ object obj = null;
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+ if (objects.Length > 1) obj = objects[1];
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+ ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, obj, null, true);
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}
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}
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else
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else
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{
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{
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