Selaa lähdekoodia

升级、过关GM

zhaoyang 3 vuotta sitten
vanhempi
commit
a4e3f53c63

+ 5 - 3
FGUIProject/assets/Main/components/ComBtn.xml

@@ -10,14 +10,16 @@
     <component id="n14_lqp0" name="btnSetLv" src="c5sc8h" fileName="components/ButtonGM.xml" xy="1,132" size="330,46">
       <Button title="设置玩家等级" titleFontSize="30"/>
     </component>
-    <text id="n17_lqp0" name="txtRoleLv" xy="332,134" size="119,42" fontSize="30" autoSize="none" text="" input="true" prompt="[color=#B6A688]99[/color]" maxLength="3"/>
+    <text id="n17_lqp0" name="txtRoleLv" xy="332,134" size="119,42" fontSize="30" autoSize="none" text="99" input="true" prompt="[color=#B6A688]99[/color]" maxLength="3"/>
     <component id="n15_lqp0" name="btnSetChapter" src="c5sc8h" fileName="components/ButtonGM.xml" xy="1,198" size="330,46">
       <Button title="设置玩家章节" titleFontSize="30"/>
     </component>
-    <text id="n18_lqp0" name="txtChapter" xy="333,199" size="61,42" fontSize="30" autoSize="none" text="" input="true" prompt="[color=#B6A688]章[/color]"/>
-    <text id="n19_lqp0" name="txtChapterLv" xy="395,199" size="54,42" fontSize="30" autoSize="none" text="" input="true" prompt="[color=#B6A688]关[/color]"/>
+    <text id="n18_lqp0" name="txtChapter" xy="333,199" size="44,42" fontSize="30" autoSize="none" text="5" input="true" prompt="[color=#B6A688]章[/color]"/>
+    <text id="n19_lqp0" name="txtChapterLv" xy="411,199" size="42,42" fontSize="30" autoSize="none" text="1" input="true" prompt="[color=#B6A688]关[/color]"/>
     <component id="n20_lqp0" name="btnAll" src="c5sc8h" fileName="components/ButtonGM.xml" xy="1,267" size="330,46">
       <Button title="666账号" titleFontSize="30"/>
     </component>
+    <text id="n21_lqp0" name="n21" xy="377,199" size="34,42" fontSize="30" text="章"/>
+    <text id="n24_lqp0" name="n24" xy="454,200" size="34,42" fontSize="30" text="关"/>
   </displayList>
 </component>

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainUI/GMPanelView.cs

@@ -111,8 +111,8 @@ namespace GFGGame
             OnClickBtnGetAllCardItem();
             _ui.m_ComBtn.m_txtRoleLv.text = "99";
             OnClickBtnSetLv();
-            _ui.m_ComBtn.m_txtChapter.text = "2";
-            _ui.m_ComBtn.m_txtChapterLv.text = "10";
+            _ui.m_ComBtn.m_txtChapter.text = "5";
+            _ui.m_ComBtn.m_txtChapterLv.text = "1";
             OnClickBtnSetChapter();
         }
 

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes