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测试环境优化

guodong 1 năm trước cách đây
mục cha
commit
a56e81c8d8

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Controller/GameController.cs

@@ -148,7 +148,7 @@ namespace GFGGame
 
             int skipGuide = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_SKIP_GUIDE);
 
-            if (skipGuide <= 0 && LauncherConfig.netType == EnumNetType.LOCAL)
+            if (skipGuide <= 0 && (LauncherConfig.netType == EnumNetType.LOCAL && LauncherConfig.ChannelId == (int)ChannelID.Test))
             {
                 AlertUI.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
                            .SetLeftButton(true, "不用", (obj) =>

+ 4 - 0
GameClient/Assets/Game/HotUpdate/Views/Login/LoginInputView.cs

@@ -129,6 +129,10 @@ namespace GFGGame
 
         private void InitChanelBox()
         {
+#if !UNITY_EDITOR
+            _ui.m_boxChooseCanal.visible = false;
+            return;
+#endif
             _ui.m_boxChooseCanal.visible = LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL;
             if (!_ui.m_boxChooseCanal.visible) return;
 

BIN
GameClient/Assets/ResIn/UI/Login/Login_fui.bytes