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				@@ -158,7 +158,7 @@ namespace GFGGame 
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				                 iconRes = itemCfg.res; 
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				                 id = itemCfg.id; 
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				                 isSuit = false; 
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				-                if (itemCfg.itemType == ConstItemType.DRESS_UP) 
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				+                //if (itemCfg.itemType == ConstItemType.DRESS_UP) 
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				                     rarity = itemCfg.rarity; 
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				             } 
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				@@ -166,7 +166,7 @@ namespace GFGGame 
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				             // item.m_txtCount.text = _listItemDatas[index].num==1?"": string.Format("{0}", _listItemDatas[index].num); 
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				             item.m_txtCount.text = string.Format("{0}", _listItemDatas[index].num); 
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				             item.m_loaIcon.url = ResPathUtil.GetIconPath(iconRes, ext); 
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				-            if(rarity > 0) 
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				+            if (rarity > 0) 
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				                 item.m_QualityType.selectedIndex = rarity - 1; 
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				             RarityIconController.UpdateRarityIcon(item.m_loaRarity, id, false, isSuit); 
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