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@@ -3,6 +3,7 @@ using FairyGUI;
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using UnityEngine;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using ET;
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using ET;
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+using static UnityEditor.Progress;
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namespace GFGGame
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namespace GFGGame
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{
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{
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@@ -369,6 +370,11 @@ namespace GFGGame
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
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ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
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if (itemCfg != null)
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if (itemCfg != null)
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{
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{
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+ if(!DressUpMenuItemDataManager.CheckHasItem(itemCfg.id))
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("还未获得这件装扮");
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+ return;
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+ }
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MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
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MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
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}
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}
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else
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else
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