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小游戏资源提取

zhangyuqian il y a 1 an
Parent
commit
a70e00fdc8
1 fichiers modifiés avec 8 ajouts et 0 suppressions
  1. 8 0
      GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs

+ 8 - 0
GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs

@@ -143,6 +143,10 @@ namespace GFGEditor
         public static string LeagueIconTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/LeagueIcon/";
         public static string LeagueIconMd5FileSaveName = "LeagueIconMd5";
 
+        public static string[] MiniGameSrcPaths { get { return new string[] { ResRootPath + $"ArtProject/{ResPathUtil.TEXTURE_DIR_PATH}/MiniGame/" }; } }
+        public static string MiniGameTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/MiniGame/";
+        public static string MiniGameMd5FileSaveName = "MiniGameMd5";
+
         public static void Import()
         {
             var md5Path = ImportArtResTool.Md5FilePath;
@@ -256,6 +260,10 @@ namespace GFGEditor
                 EditorUtility.DisplayDialog("提示", "有NPC立绘更新,需要设置坐标原点!", "OK", "");
             }
 
+            //小游戏资源
+            EditorUtility.DisplayProgressBar("进度", "正在导入小游戏资源", 1);
+            ImportRes(MiniGameSrcPaths, MiniGameTargetPath, MiniGameMd5FileSaveName);
+
             EditorUtility.ClearProgressBar();
             AssetDatabase.Refresh();
             Debug.LogWarning("导入美术资源成功!");