|
@@ -67,9 +67,13 @@ namespace GFGGame
|
|
if (string.IsNullOrEmpty(skillCfg.res))
|
|
if (string.IsNullOrEmpty(skillCfg.res))
|
|
{
|
|
{
|
|
res = ItemCfgArray.Instance.GetCfg(skillCfg.cardId).res;
|
|
res = ItemCfgArray.Instance.GetCfg(skillCfg.cardId).res;
|
|
|
|
+ _ui.m_comSkillShow.m_comSkillCard.m_comCard.m_loaCard.url = ResPathUtil.GetCardPath(res);
|
|
// ET.Log.Debug("技能" + skillCfg.skillId + " 未配资源");
|
|
// ET.Log.Debug("技能" + skillCfg.skillId + " 未配资源");
|
|
}
|
|
}
|
|
- _ui.m_comSkillShow.m_comSkillCard.m_comCard.m_loaCard.url = ResPathUtil.GetCardPath(res);
|
|
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ //to do...
|
|
|
|
+ }
|
|
_ui.m_comSkillShow.m_t0.timeScale = FightDataManager.Instance.fightSpeed;
|
|
_ui.m_comSkillShow.m_t0.timeScale = FightDataManager.Instance.fightSpeed;
|
|
_ui.m_comSkillShow.m_t0.Play(() =>
|
|
_ui.m_comSkillShow.m_t0.Play(() =>
|
|
{
|
|
{
|