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				@@ -59,7 +59,7 @@ namespace GFGEditor 
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				         { 
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				             EditorUtility.DisplayProgressBar("进度", "正在更新至内网", 1); 
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				             VEngine.Editor.Builds.BuildScript.BuildCustomBundles(new string[] { "Res", "ResIn" }); 
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				-            CommitAll(); 
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				+            //CommitAll(); 
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				             EditorUtility.ClearProgressBar(); 
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				             EditorUtility.DisplayDialog("提示", "操作成功!", "ok");//记得切出再切回编辑器焦点重新编译 
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				         } 
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				@@ -100,7 +100,6 @@ namespace GFGEditor 
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				         [MenuItem("策划/其它/提交项目", false, (int)TOOL_MENU_PRIORITY.CommitGame)] 
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				         static void CommitProject() 
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				         { 
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				-            UpdateProject(); 
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				             EditorUtility.DisplayProgressBar("进度", "正在提交项目", 1); 
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				             ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "commitGame.bat"); 
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				             EditorUtility.ClearProgressBar(); 
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