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@@ -68,7 +68,7 @@ namespace GFGGame
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break;
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}
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}
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- _ui.m_txtLock.text = cardItemCfg == null || cfg.cardStar == 0 ? "" : string.Format("卡牌【{0}】达到{1}星可养护", cardItemCfg.name, cfg.cardStar);
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+ _ui.m_txtLock.text = cardItemCfg == null || cfg.cardStar == 0 ? "" : string.Format("词牌【{0}】达到{1}星可养护", cardItemCfg.name, cfg.cardStar);
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_ui.m_txtLock.visible = cardItemCfg != null && cfg.cardStar > 0;
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_ui.m_listMaterials.numItems = cfg.materialsArr.Length;
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long has = ItemDataManager.GetItemNum(cfg.costId);
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@@ -134,7 +134,7 @@ namespace GFGGame
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CardData cardData = CardDataManager.GetCardDataById(cardItemCfg.id);
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if (cardData == null)
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{
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- PromptController.Instance.ShowFloatTextPrompt(string.Format("暂未获得卡牌【{0}】", cardItemCfg.name));
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+ PromptController.Instance.ShowFloatTextPrompt(string.Format("暂未获得词牌【{0}】", cardItemCfg.name));
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return;
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}
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if (cardData.star < cfg.cardStar)
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