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@@ -110,7 +110,7 @@ namespace GFGGame
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StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_AUTO_PLAY, _autoPlay == true ? 1 : 0).Coroutine();
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}
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}
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- public int maxFightSpeed = 8;
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+ public int maxFightSpeed = 2;
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private int _fightSpeed = 1;
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public int fightSpeed
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{
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