@@ -110,7 +110,7 @@ namespace GFGGame
StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_AUTO_PLAY, _autoPlay == true ? 1 : 0).Coroutine();
}
- public int maxFightSpeed = 8;
+ public int maxFightSpeed = 2;
private int _fightSpeed = 1;
public int fightSpeed
{