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				@@ -166,7 +166,7 @@ namespace GFGGame 
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				         private void OnClickBtnSend(EventContext context) 
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				         { 
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				             GObject item = context.sender as GObject; 
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				-            FriendInfoData friendInfo = item.data as FriendInfoData; 
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				+            FriendInfoData friendInfo = FriendDataManager.Instance.GetFriendDataById((long)item.data); 
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				             if (friendInfo.takeGiftState == ConstBonusStatus.CAN_GET) 
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				             { 
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				                 // if (FriendDataManager.Instance.Count >= GlobalCfgArray.globalCfg.maxGetPowerCount) 
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