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屏蔽手机号

leiyasi 1 year ago
parent
commit
b1967a6f88

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/RoleInfo/UI_SettingUI.cs

@@ -12,6 +12,7 @@ namespace UI.RoleInfo
         public GLoader m_icon;
         public GList m_settingTypeList;
         public GButton m_btnExit;
+        public GButton m_btnBinding;
         public UI_Slider2 m_musicSlider;
         public GButton m_btnMusic;
         public UI_Slider2 m_soundSlider;
@@ -21,7 +22,6 @@ namespace UI.RoleInfo
         public GRichTextField m_gameProtectAgree;
         public GRichTextField m_privacyAgree;
         public GRichTextField m_childrenAgree;
-        public GButton m_btnBinding;
         public UI_Button19 m_btnLogout;
         public UI_Button20 m_btnGiftCode;
         public GButton m_btnExchange;
@@ -78,6 +78,7 @@ namespace UI.RoleInfo
             m_icon = (GLoader)comp.GetChild("icon");
             m_settingTypeList = (GList)comp.GetChild("settingTypeList");
             m_btnExit = (GButton)comp.GetChild("btnExit");
+            m_btnBinding = (GButton)comp.GetChild("btnBinding");
             m_musicSlider = (UI_Slider2)UI_Slider2.Create(comp.GetChild("musicSlider"));
             m_btnMusic = (GButton)comp.GetChild("btnMusic");
             m_soundSlider = (UI_Slider2)UI_Slider2.Create(comp.GetChild("soundSlider"));
@@ -87,7 +88,6 @@ namespace UI.RoleInfo
             m_gameProtectAgree = (GRichTextField)comp.GetChild("gameProtectAgree");
             m_privacyAgree = (GRichTextField)comp.GetChild("privacyAgree");
             m_childrenAgree = (GRichTextField)comp.GetChild("childrenAgree");
-            m_btnBinding = (GButton)comp.GetChild("btnBinding");
             m_btnLogout = (UI_Button19)UI_Button19.Create(comp.GetChild("btnLogout"));
             m_btnGiftCode = (UI_Button20)UI_Button20.Create(comp.GetChild("btnGiftCode"));
             m_btnExchange = (GButton)comp.GetChild("btnExchange");
@@ -100,6 +100,7 @@ namespace UI.RoleInfo
             m_icon = null;
             m_settingTypeList = null;
             m_btnExit = null;
+            m_btnBinding = null;
             m_musicSlider.Dispose();
             m_musicSlider = null;
             m_btnMusic = null;
@@ -112,7 +113,6 @@ namespace UI.RoleInfo
             m_gameProtectAgree = null;
             m_privacyAgree = null;
             m_childrenAgree = null;
-            m_btnBinding = null;
             m_btnLogout.Dispose();
             m_btnLogout = null;
             m_btnGiftCode.Dispose();

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/Common/Controller/LuckyBoxController.cs

@@ -263,11 +263,11 @@ namespace GFGGame
 
         private void ChangeModelAlphaAnim(int index, float start, float end, Action action = null)
         {
-            Ease ease = Ease.OutQuad;
+            Ease ease = Ease.Linear;
             DOTween.To(() => start, (value) =>
             {
                 ChangeModelAlpha(index, value);
-            }, end, 0.6f).SetEase(ease).OnComplete(() =>
+            }, end, 0.3f).SetEase(ease).OnComplete(() =>
             {
                 action?.Invoke();
             }).SetAutoKill().SetId("fade");

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GameClient/Assets/ResIn/UI/RoleInfo/RoleInfo_atlas0!a.png


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GameClient/Assets/ResIn/UI/RoleInfo/RoleInfo_atlas0.png


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GameClient/Assets/ResIn/UI/RoleInfo/RoleInfo_fui.bytes