Browse Source

Merge remote-tracking branch 'remotes/origin/master' into douYou

hexiaojie 6 months ago
parent
commit
b1e4d96a40
50 changed files with 749 additions and 15 deletions
  1. 11 2
      GameClient/Assets/Game/HotUpdate/Data/ShopViewManager.cs
  2. 4 4
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityThemeLuckyBox/UI_ActivityThemeLuckyBoxUI.cs
  3. 1 1
      GameClient/Assets/Game/HotUpdate/HotUpdateDriver.cs
  4. 2 2
      GameClient/Assets/Game/HotUpdate/Views/ActivityThemeLuckyBox/ActivityThemeLuckyBoxView.cs
  5. 5 0
      GameClient/Assets/Game/HotUpdate/Views/DailyWelfare/DailyWelfareView.cs
  6. 6 6
      GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs
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+ 11 - 2
GameClient/Assets/Game/HotUpdate/Data/ShopViewManager.cs

@@ -74,8 +74,17 @@ namespace GFGGame
 
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
 
-            item.m_txtName.text = shopCfg.itemName;
-            item.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
+            try
+            {
+                item.m_txtName.text = shopCfg.itemName;
+                item.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
+            }
+            catch (Exception e)
+            {
+                Console.WriteLine(e);
+                throw;
+            }
+            
 
             item.m_grpDiscount.visible = shopCfg.Price < shopCfg.originalPrice;
             if (item.m_grpDiscount.visible)

+ 4 - 4
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/ActivityThemeLuckyBox/UI_ActivityThemeLuckyBoxUI.cs

@@ -13,13 +13,13 @@ namespace UI.ActivityThemeLuckyBox
         public GGraph m_bgEffectHolder;
         public GButton m_btnBack;
         public UI_Button1 m_btnChapter;
+        public UI_Button1 m_btnLuckyBox;
         public UI_Button1 m_btnTask;
         public UI_Button1 m_btnShop;
         public GTextField m_timeDesc;
         public GTextField m_txtTime;
         public GTextField m_txtTime_4;
         public GButton m_btnLuckyBox_old;
-        public UI_Button1 m_btnLuckyBox;
         public GImage m_mask;
         public GLoader m_icon_5;
         public GTextField m_txtTime_5;
@@ -79,13 +79,13 @@ namespace UI.ActivityThemeLuckyBox
             m_bgEffectHolder = (GGraph)comp.GetChild("bgEffectHolder");
             m_btnBack = (GButton)comp.GetChild("btnBack");
             m_btnChapter = (UI_Button1)UI_Button1.Create(comp.GetChild("btnChapter"));
+            m_btnLuckyBox = (UI_Button1)UI_Button1.Create(comp.GetChild("btnLuckyBox"));
             m_btnTask = (UI_Button1)UI_Button1.Create(comp.GetChild("btnTask"));
             m_btnShop = (UI_Button1)UI_Button1.Create(comp.GetChild("btnShop"));
             m_timeDesc = (GTextField)comp.GetChild("timeDesc");
             m_txtTime = (GTextField)comp.GetChild("txtTime");
             m_txtTime_4 = (GTextField)comp.GetChild("txtTime_4");
             m_btnLuckyBox_old = (GButton)comp.GetChild("btnLuckyBox_old");
-            m_btnLuckyBox = (UI_Button1)UI_Button1.Create(comp.GetChild("btnLuckyBox"));
             m_mask = (GImage)comp.GetChild("mask");
             m_icon_5 = (GLoader)comp.GetChild("icon_5");
             m_txtTime_5 = (GTextField)comp.GetChild("txtTime_5");
@@ -103,6 +103,8 @@ namespace UI.ActivityThemeLuckyBox
             m_btnBack = null;
             m_btnChapter.Dispose();
             m_btnChapter = null;
+            m_btnLuckyBox.Dispose();
+            m_btnLuckyBox = null;
             m_btnTask.Dispose();
             m_btnTask = null;
             m_btnShop.Dispose();
@@ -111,8 +113,6 @@ namespace UI.ActivityThemeLuckyBox
             m_txtTime = null;
             m_txtTime_4 = null;
             m_btnLuckyBox_old = null;
-            m_btnLuckyBox.Dispose();
-            m_btnLuckyBox = null;
             m_mask = null;
             m_icon_5 = null;
             m_txtTime_5 = null;

+ 1 - 1
GameClient/Assets/Game/HotUpdate/HotUpdateDriver.cs

@@ -52,7 +52,7 @@ namespace GFGGame
         private void OnApplicationPause(bool pause)
         {
             if(pause)
-            {
+            {   
                 GameGlobal.pauseTime = ET.TimeHelper.ClientNowSeconds();
             }
         }

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/ActivityThemeLuckyBox/ActivityThemeLuckyBoxView.cs

@@ -199,7 +199,7 @@ namespace GFGGame
         {
             RedDotController.Instance.SetComRedDot(_ui.m_btnLuckyBox.target
                 , RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox) 
-                || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -36, 39);
+                || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -70, 45);
             RedDotController.Instance.SetComRedDot(_ui.m_btnTask.target, RedDotDataManager.Instance.GetActLuckyBoxTaskdRed());
 
             int type = _activityCfg.type;
@@ -207,7 +207,7 @@ namespace GFGGame
             // 剧情战斗混合
             if(type == 1)
             {
-                RedDotController.Instance.SetComRedDot(_ui.m_btnChapter.target, RedDotDataManager.Instance.GetActLuckyBoxStudioFilingRed());
+                RedDotController.Instance.SetComRedDot(_ui.m_btnChapter.target, RedDotDataManager.Instance.GetActLuckyBoxStudioFilingRed(),"",-60,60);
             }
             else
             {

+ 5 - 0
GameClient/Assets/Game/HotUpdate/Views/DailyWelfare/DailyWelfareView.cs

@@ -142,6 +142,11 @@ namespace GFGGame
                     item.m_loaIcon.url = ResPathUtil.GetActivityPath("hd_xianshilc", "png");;
                     item.m_loaTitle.visible = false;
                 }
+                else if (openCfg.id == 510)
+                {
+                    item.m_loaIcon.url = ResPathUtil.GetActivityPath("gg_banner_lc_smcl_ad3", "png");;
+                    item.m_loaTitle.visible = false;
+                }
                 item.m_loaTitle.visible = false;
             }
             else if (openCfg.id == 501)

+ 6 - 6
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs

@@ -31,16 +31,16 @@ namespace GFGGame
             this.viewCom.Center();
             this.modal = true;
 
-            _ui.m_btnWish1.data = 0;
+            _ui.m_btnWish1.data = 1;
             _ui.m_btnWish1.onClick.Add(OnClickBtnWish);
-            _ui.m_btnWish2.data = 1;
+            _ui.m_btnWish2.data = 0;
             _ui.m_btnWish2.onClick.Add(OnClickBtnWish);
             _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
             _ui.m_btnRule.data = 300024;
 
-            _ui.m_btnShow1.data = 0;
+            _ui.m_btnShow1.data = 1;
             _ui.m_btnShow1.onClick.Add(OnClickBtnShow);
-            _ui.m_btnShow2.data = 1;
+            _ui.m_btnShow2.data = 0;
             _ui.m_btnShow2.onClick.Add(OnClickBtnShow);
         }
         protected override void AddEventListener()
@@ -58,14 +58,14 @@ namespace GFGGame
             }
             else if(_actLimitTsy == 1)
             {
-                _ui.m_showType.selectedIndex = 2;
+                _ui.m_showType.selectedIndex = 3;
             }
             else
             {
                 _ui.m_showType.selectedIndex = 0;
             }
             
-            _ui.m_showType.selectedIndex = 0;
+            _ui.m_showType.selectedIndex = 3;
 
             int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);

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