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				@@ -66,6 +66,7 @@ namespace GFGEditor 
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				         [MenuItem("策划/更新并导入美术资源", false, (int)TOOL_MENU_PRIORITY.UpdateAndImportArtRes)] 
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				         static void UpdateAndImportArtResAndCommit() 
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				         { 
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				+            UpdateProjectRes(); 
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				             UpdateAndImportArtRes(); 
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				             if (CommitWhenRelease) 
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				             { 
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				@@ -94,6 +95,7 @@ namespace GFGEditor 
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				             Thread.Sleep(1000); 
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				             EditorUtility.DisplayProgressBar("进度", "正在更新项目", 1); 
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				             ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "updateGame.bat"); 
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				+            UpdateProjectRes(); 
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				             EditorUtility.ClearProgressBar(); 
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				         } 
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				@@ -125,6 +127,11 @@ namespace GFGEditor 
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				         } 
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				 #endif 
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				+        private static void UpdateProjectRes() 
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				+        { 
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				+            ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "updateGameRes.bat"); 
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				+        } 
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				+ 
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				         public static void UpdateExcel() 
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				         { 
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				             EditorUtility.DisplayProgressBar("进度", "正在更新表格", 1); 
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