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@@ -259,7 +259,6 @@ namespace GFGGame
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_speed = EquipDataCache.cacher.fightSpeed;
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if (_levelCfg.type == ConstInstanceZonesType.Field)
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{
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- _speed = EquipDataCache.cacher.fieldFightSpeed;
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_ui.m_btnBack.visible = false;
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}
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@@ -655,18 +654,18 @@ namespace GFGGame
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}
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private void OnBtnSpeedUp()
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{
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- if (_levelCfg.type == ConstInstanceZonesType.Field)
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- {
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- EquipDataCache.cacher.fieldFightSpeed = EquipDataCache.cacher.fieldFightSpeed == 1 ? EquipDataCache.cacher.maxFightSpeed : 1;
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- _speed = EquipDataCache.cacher.fieldFightSpeed;
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- }
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- else
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- {
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+ // if (_levelCfg.type == ConstInstanceZonesType.Field)
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+ // {
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+ // EquipDataCache.cacher.fieldFightSpeed = EquipDataCache.cacher.fieldFightSpeed == 1 ? EquipDataCache.cacher.maxFightSpeed : 1;
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+ // _speed = EquipDataCache.cacher.fieldFightSpeed;
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+ // }
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+ // else
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+ // {
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- EquipDataCache.cacher.fightSpeed = EquipDataCache.cacher.fightSpeed == 1 ? EquipDataCache.cacher.maxFightSpeed : 1;
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- _speed = EquipDataCache.cacher.fightSpeed;
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+ EquipDataCache.cacher.fightSpeed = EquipDataCache.cacher.fightSpeed == 1 ? EquipDataCache.cacher.maxFightSpeed : 1;
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+ _speed = EquipDataCache.cacher.fightSpeed;
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- }
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+ // }
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_ui.m_btnSpeedUp.title = "x" + _speed;
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}
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