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				@@ -230,12 +230,22 @@ namespace GFGGame 
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				         private void ShowModel() 
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				         { 
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				             ChangeModelAlphaAnim(_index, 0, 1); 
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				+            Transform obj = _dressUpObjUIs[_index].sceneObject.transform.Find("Role/Body_eff"); 
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				+            if(obj != null) 
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				+            { 
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				+                obj.gameObject.SetActive(true); 
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				+            }     
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				         } 
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				         private void HideModel() 
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				         { 
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				             InitModel(_index); 
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				             ChangeModelAlphaAnim(_index, 1, 0); 
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				+            Transform obj = _dressUpObjUIs[_index].sceneObject.transform.Find("Role/Body_eff"); 
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				+            if(obj != null) 
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				+            { 
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				+                obj.gameObject.SetActive(false); 
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				+            } 
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				         } 
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				         private void ChangeComResLayer() 
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