ソースを参照

添加特效的隐藏和显示

leiyasi 1 年間 前
コミット
b4ee207455

+ 6 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_ButtonModle1.cs

@@ -14,6 +14,8 @@ namespace UI.Main
         public GLoader m_iconMain;
         public GGraph m_holder1;
         public GLoader m_loaLockIcons;
+        public Transition m_HideEffect;
+        public Transition m_ShowEffect;
         public const string URL = "ui://mfvz4q8kq08xu";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "ButtonModle1";
@@ -68,6 +70,8 @@ namespace UI.Main
             m_iconMain = (GLoader)comp.GetChild("iconMain");
             m_holder1 = (GGraph)comp.GetChild("holder1");
             m_loaLockIcons = (GLoader)comp.GetChild("loaLockIcons");
+            m_HideEffect = comp.GetTransition("HideEffect");
+            m_ShowEffect = comp.GetTransition("ShowEffect");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -78,6 +82,8 @@ namespace UI.Main
             m_iconMain = null;
             m_holder1 = null;
             m_loaLockIcons = null;
+            m_HideEffect = null;
+            m_ShowEffect = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes