|
@@ -20,6 +20,7 @@ namespace GFGGame
|
|
|
private DressUpObjUI _dressUpObjUIXiHe;
|
|
|
|
|
|
private DressUpObjUI _dressUpObjUIChangXi;
|
|
|
+ private string activityEndTime = "[2024][2][2][00:00]";
|
|
|
|
|
|
Dictionary<int,GObject> _listActivityBtnObj = new Dictionary<int, GObject>();
|
|
|
|
|
@@ -180,7 +181,7 @@ namespace GFGGame
|
|
|
UpGiftBox(comBox);
|
|
|
}
|
|
|
else if (boxId == LuckyBoxDataManager.BOX_ID_2) {
|
|
|
- long endTime = TimeUtil.DateTimeToTimestamp("[2024][2][2][00:00]");
|
|
|
+ long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
|
|
|
if (endTime < TimeHelper.ServerNow())
|
|
|
comBox.m_showActivityType.selectedIndex = 0;
|
|
|
else {
|
|
@@ -452,7 +453,7 @@ namespace GFGGame
|
|
|
GObject textField = item.asCom.GetChild("txtHasTime");
|
|
|
if (textField == null) return;
|
|
|
long curTime = TimeHelper.ServerNow();
|
|
|
- long endTime = TimeUtil.DateTimeToTimestamp("[2024][2][2][00:00]");
|
|
|
+ long endTime = TimeUtil.DateTimeToTimestamp(activityEndTime);
|
|
|
if (endTime < curTime)
|
|
|
{
|
|
|
Timers.inst.Remove(UpdateImitateTime);
|