|
@@ -384,10 +384,10 @@ namespace GFGGame
|
|
|
// UI_Component3 groupCount = UI_Component3.Proxy(context.sender as GObject);
|
|
|
UI_MateriasListItem listItem = UI_MateriasListItem.Proxy(context.sender as GObject);
|
|
|
ItemData itemData = listItem.target.data as ItemData;
|
|
|
- int num = ItemDataManager.GetItemNum(itemData.id);
|
|
|
- int needCount = (itemData.num - num) > 0 ? itemData.num - num : 1;
|
|
|
+ // int num = ItemDataManager.GetItemNum(itemData.id);
|
|
|
+ // int needCount = (itemData.num - num) > 0 ? itemData.num - num : 1;
|
|
|
// ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemData.id, new object[] { ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { _suitId, _selectedItemId } }, itemData.num });
|
|
|
- object[] sourceDatas = new object[] { itemData.id, new object[] { ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { _suitId, _selectedItemId } }, needCount };
|
|
|
+ object[] sourceDatas = new object[] { itemData.id, new object[] { ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { _suitId, _selectedItemId } }, itemData.num };
|
|
|
GoodsItemTipsController.ShowItemTips(itemData.id, sourceDatas);
|
|
|
UI_Component3.ProxyEnd();
|
|
|
UI_MateriasListItem.ProxyEnd();
|