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@@ -290,6 +290,10 @@ namespace GFGGame
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public static bool CheckIsSceneType(int itemID)
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{
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int subType = ItemUtilCS.GetItemSubType(itemID);
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+ if (subType == ConstDressUpItemType.BEI_JING)
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+ {
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+ return false;
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+ }
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DressUpMenuItemCfg1 typeCfg = DressUpMenuItemCfg1Array.Instance.GetCfg(12);
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foreach (int temp in typeCfg.subMenusArr)
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{
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