zhaoyang il y a 3 ans
Parent
commit
b58efe458f

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/ClothingDecompose/ClothingDecomposeRuleView.cs

@@ -43,7 +43,7 @@ namespace GFGGame
             int id = DecomposeDataManager.Instance.GetRewardList()[index];
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
 
-            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
             item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg.res, ext);
             _strName += (itemCfg.name + (index == DecomposeDataManager.Instance.GetRewardList().Count - 1 ? "。" : "、"));
             UI_ListRewardItem.ProxyEnd();

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/ClothingDecompose/ClothingDecomposeView.cs

@@ -108,7 +108,7 @@ namespace GFGGame
             UI_ListItem item = UI_ListItem.Proxy(obj);
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_clothingDatas[index]);
             RarityIconController.UpdateRarityIcon(item.m_loaRarity, itemCfg.id, false);
-            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
             item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg.res, ext);
             item.m_txtName.text = itemCfg.name;
             item.m_imgSelect.visible = false;
@@ -238,7 +238,7 @@ namespace GFGGame
             DecomposeCfg decomposeCfg = DecomposeCfgArray.Instance.GetCfg(_curRarity);
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(decomposeCfg.itemsArr[index][0]);
             item.m_txtCount.text = (decomposeCfg.itemsArr[index][1] * _decomposeCount).ToString();
-            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
             item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg.res, ext);
             item.target.data = itemCfg;
             UI_ListRewardItem.ProxyEnd();

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/CommonGame/RewardView.cs

@@ -110,7 +110,7 @@ namespace GFGGame
             else
             {
                 name = itemCfg.name;
-                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
                 iconRes = itemCfg.res;
             }
 

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/DressUp/DressUpFightView.cs

@@ -741,7 +741,7 @@ namespace GFGGame
                 DressUpMenuItemDataManager.RemoveNewDressItem(_currentMenuType, id);
 
                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
-                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
             }
             if (listItem.target.data == null)
             {
@@ -779,7 +779,7 @@ namespace GFGGame
             listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
             listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
             RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
-            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
 
             listItem.m_ScoreType.visible = true;
             // int mainScore;

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/DressUp/DressUpView.cs

@@ -605,7 +605,7 @@ namespace GFGGame
                 listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
 
                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
-                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
 
                 listItem.m_ScoreType.visible = true;
                 int mainScore;
@@ -657,7 +657,7 @@ namespace GFGGame
             listItem.m_iconSelected.visible = !_ui.m_btnAction.grayed || EquipDataCache.cacher.CheckDressUpItemIsOn(id);
             listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
             RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
-            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);
+            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
 
             listItem.m_ScoreType.visible = true;
             int mainScore;