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@@ -181,8 +181,6 @@ namespace GFGGame
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if (_index == 0 && GuideDataManager.IsGuideFinish(ConstGuideId.TARGET_FIGHT) <= 0 && playStop)
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{
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playStop = false;
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- // _ui.m_comTargetCircle.target.visible = false;
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- // _ui.m_comMineCircle.target.visible = false;
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_ui.m_comMineCircle.m_t0.Play(CircleScoreEnd);
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_ui.m_comTargetCircle.m_t0.Play();
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@@ -219,8 +217,7 @@ namespace GFGGame
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_speed = EquipDataCache.cacher.fieldFightSpeed;
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_ui.m_btnBack.visible = false;
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}
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- _ui.m_btnSpeedUp.visible = _isAutoPlay;
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- _ui.m_btnSpeedUp.title = "x" + _speed;
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+
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ScoreSystemData.Instance.SetEquipDicWithType();
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@@ -232,6 +229,9 @@ namespace GFGGame
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_targetMainScore = fightCfg.targetMainScore;
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UpdateNormal();
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+ _ui.m_btnSpeedUp.visible = _isAutoPlay;
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+ _ui.m_btnSpeedUp.title = "x" + _speed;
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+
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if (_index == 0 && GuideDataManager.IsGuideFinish(ConstGuideId.TARGET_FIGHT) <= 0)
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{
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_ui.m_btnSkill0.target.touchable = false;
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@@ -344,6 +344,8 @@ namespace GFGGame
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_ui.m_comMineCircle.target.visible = true;
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_ui.m_comMineCircle.m_txtPart.text = FightScoreCfgArray.Instance.GetCfg(_index + 1).name;
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+ _gameObject13.SetActive(true);
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+ _gameObject14.SetActive(true);
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_ui.m_comTargetCircle.target.visible = true;
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_ui.m_comTargetCircle.m_txtPart.text = FightScoreCfgArray.Instance.GetCfg(_index + 1).name;
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if (_index == 0 && GuideDataManager.IsGuideFinish(ConstGuideId.TARGET_FIGHT) <= 0)
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@@ -396,7 +398,8 @@ namespace GFGGame
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private void CircleScoreEnd()
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{
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//当前部件评分结束
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-
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+ _gameObject13.SetActive(false);
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+ _gameObject14.SetActive(false);
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_index++;
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if (_index >= FightScoreCfgArray.Instance.dataArray.Length)
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{
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@@ -658,8 +661,8 @@ namespace GFGGame
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GTweener twenerNpc = GTween.GetTween(_ui.m_proMinusNpc, TweenPropType.Progress);
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if (twenerNpc != null) twenerNpc.Kill(true);
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- // _ui.m_ComShieldNpc.target.visible = false;
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- // _ui.m_ComShieldMine.target.visible = false;
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+ _gameObject13.SetActive(false);
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+ _gameObject14.SetActive(false);
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_ui.m_ComShieldMine.m_holder.visible = false;
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_ui.m_ComShieldNpc.m_holder1.visible = false;
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