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				@@ -44,6 +44,14 @@ namespace GFGGame 
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				             } 
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				         } 
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				+        public static int powerLimit 
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				+        { 
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				+            get 
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				+            { 
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				+                return GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit) + GameGlobal.myNumericComponent.GetAsInt(NumericType.MonthCardPowerLimitAdd); 
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				+            } 
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				+        } 
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				+ 
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				         public static long gold 
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				         { 
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				             get 
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				@@ -186,7 +194,7 @@ namespace GFGGame 
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				         public static bool CheckPowerFull() 
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				         { 
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				-            return RoleDataManager.power >= GameGlobal.myNumericComponent.GetAsInt(NumericType.PowerLimit); 
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				+            return RoleDataManager.power >= powerLimit; 
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				         } 
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				         public static void InitServerData() 
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