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@@ -56,7 +56,7 @@ namespace GFGGame
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ProgressAutoLocate();
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UpdateTime(null);
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Timers.inst.Add(1, 0, UpdateTime);
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- UpdateButtonState();
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+ UpdateState();
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}
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protected override void OnHide()
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@@ -208,11 +208,16 @@ namespace GFGGame
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switch (getState)
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{
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case ConstBonusStatus.CAN_NOT_GET:
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+ comItem.m_grpGot.visible = false;
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+ obj.touchable = true;
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+ // 隐藏红点
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+ RedDotController.Instance.SetComRedDot(obj.asCom, false);
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break;
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case ConstBonusStatus.CAN_GET:
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canGet = true;
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comItem.m_grpGot.visible = false;
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+ obj.touchable = true;
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// 显示红点
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RedDotController.Instance.SetComRedDot(obj.asCom, true, "", -33, 27);
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break;
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