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@@ -15,7 +15,7 @@ namespace GFGGame
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private int _suitTypeId;
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private Dictionary<int, EffectUI> _effectUIDic = new Dictionary<int, EffectUI>();
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private int index = 0;
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- private Dictionary<int, string> IdToImageDic = new Dictionary<int, string> {[201024] = "changxiawuj",[201025] = "xiangfengmr" };
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+ private Dictionary<int, string> IdToImageDic = new Dictionary<int, string> {[201024] = "changxiawuj",[201025] = "xiangfengmr",[202027] = "qiannianws",[202025] = "jiaohuass" };
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public override void Dispose()
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{
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foreach (var v in _effectUIDic)
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