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				@@ -47,9 +47,9 @@ namespace GFGGame 
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				         { 
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				             base.OnHide(); 
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				             _ui.m_btnSave.selected = false; 
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				-            _ui.m_btnSave.touchable = true; 
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				+            _ui.m_btnSave.enabled = true; 
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				             _ui.m_btnSavePhoto.selected = false; 
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				-            _ui.m_btnSavePhoto.touchable = true; 
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				+            _ui.m_btnSavePhoto.enabled = true; 
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				             Timers.inst.Remove(CheckGuide); 
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				         } 
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				@@ -91,8 +91,11 @@ namespace GFGGame 
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				                 }; 
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				                 Permission.RequestUserPermission(Permission.ExternalStorageWrite, permissionCallbacks); 
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				             } 
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				-            LocalCache.SetBool(GameConst.WRITE_EXTERNAL_STORAGE_FORBIDDEN, false); 
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				-            TrySavePicturoToLocal(); 
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				+            else 
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				+            { 
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				+                LocalCache.SetBool(GameConst.WRITE_EXTERNAL_STORAGE_FORBIDDEN, false); 
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				+                TrySavePicturoToLocal(); 
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				+            } 
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				         } 
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				         private void TrySavePicturoToLocal() 
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				@@ -101,7 +104,7 @@ namespace GFGGame 
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				             { 
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				                 string fileName = "wsj" + TimeHelper.ServerNowSecs + ".jpg"; 
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				                 PhotographUtil.Instance.SavePicturoToLocal(bytes, fileName); 
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				-                _ui.m_btnSave.touchable = false; 
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				+                _ui.m_btnSave.enabled = false; 
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				             } 
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				         } 
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				@@ -140,7 +143,7 @@ namespace GFGGame 
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				                 } 
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				             } 
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				-            _ui.m_btnSavePhoto.touchable = false; 
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				+            _ui.m_btnSavePhoto.enabled = false; 
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				         } 
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