|
@@ -47,9 +47,9 @@ namespace GFGGame
|
|
{
|
|
{
|
|
base.OnHide();
|
|
base.OnHide();
|
|
_ui.m_btnSave.selected = false;
|
|
_ui.m_btnSave.selected = false;
|
|
- _ui.m_btnSave.touchable = true;
|
|
|
|
|
|
+ _ui.m_btnSave.enabled = true;
|
|
_ui.m_btnSavePhoto.selected = false;
|
|
_ui.m_btnSavePhoto.selected = false;
|
|
- _ui.m_btnSavePhoto.touchable = true;
|
|
|
|
|
|
+ _ui.m_btnSavePhoto.enabled = true;
|
|
Timers.inst.Remove(CheckGuide);
|
|
Timers.inst.Remove(CheckGuide);
|
|
}
|
|
}
|
|
|
|
|
|
@@ -91,8 +91,11 @@ namespace GFGGame
|
|
};
|
|
};
|
|
Permission.RequestUserPermission(Permission.ExternalStorageWrite, permissionCallbacks);
|
|
Permission.RequestUserPermission(Permission.ExternalStorageWrite, permissionCallbacks);
|
|
}
|
|
}
|
|
- LocalCache.SetBool(GameConst.WRITE_EXTERNAL_STORAGE_FORBIDDEN, false);
|
|
|
|
- TrySavePicturoToLocal();
|
|
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ LocalCache.SetBool(GameConst.WRITE_EXTERNAL_STORAGE_FORBIDDEN, false);
|
|
|
|
+ TrySavePicturoToLocal();
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
private void TrySavePicturoToLocal()
|
|
private void TrySavePicturoToLocal()
|
|
@@ -101,7 +104,7 @@ namespace GFGGame
|
|
{
|
|
{
|
|
string fileName = "wsj" + TimeHelper.ServerNowSecs + ".jpg";
|
|
string fileName = "wsj" + TimeHelper.ServerNowSecs + ".jpg";
|
|
PhotographUtil.Instance.SavePicturoToLocal(bytes, fileName);
|
|
PhotographUtil.Instance.SavePicturoToLocal(bytes, fileName);
|
|
- _ui.m_btnSave.touchable = false;
|
|
|
|
|
|
+ _ui.m_btnSave.enabled = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -140,7 +143,7 @@ namespace GFGGame
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- _ui.m_btnSavePhoto.touchable = false;
|
|
|
|
|
|
+ _ui.m_btnSavePhoto.enabled = false;
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|