Sfoglia il codice sorgente

好友界面UI优化

leiyasi 1 anno fa
parent
commit
bd38edc124

+ 9 - 6
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Friend/UI_FriendUI.cs

@@ -8,14 +8,15 @@ namespace UI.Friend
     {
         public GComponent target;
         public GLoader m_loaBg;
-        public GButton m_btnBack;
         public GTextField m_txtCount;
         public GButton m_btnInfo;
         public GButton m_btnDelete;
         public GButton m_btnAdd;
         public GList m_list;
-        public GButton m_btnSendAll;
+        public GButton m_btnSendAll2;
         public GTextField m_txtPowerCount;
+        public GButton m_btnBack;
+        public GButton m_btnSendAll;
         public const string URL = "ui://wez2ujnnjdju0";
         public const string PACKAGE_NAME = "Friend";
         public const string RES_NAME = "FriendUI";
@@ -64,26 +65,28 @@ namespace UI.Friend
         private void Init(GComponent comp)
         {
             m_loaBg = (GLoader)comp.GetChild("loaBg");
-            m_btnBack = (GButton)comp.GetChild("btnBack");
             m_txtCount = (GTextField)comp.GetChild("txtCount");
             m_btnInfo = (GButton)comp.GetChild("btnInfo");
             m_btnDelete = (GButton)comp.GetChild("btnDelete");
             m_btnAdd = (GButton)comp.GetChild("btnAdd");
             m_list = (GList)comp.GetChild("list");
-            m_btnSendAll = (GButton)comp.GetChild("btnSendAll");
+            m_btnSendAll2 = (GButton)comp.GetChild("btnSendAll2");
             m_txtPowerCount = (GTextField)comp.GetChild("txtPowerCount");
+            m_btnBack = (GButton)comp.GetChild("btnBack");
+            m_btnSendAll = (GButton)comp.GetChild("btnSendAll");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_loaBg = null;
-            m_btnBack = null;
             m_txtCount = null;
             m_btnInfo = null;
             m_btnDelete = null;
             m_btnAdd = null;
             m_list = null;
-            m_btnSendAll = null;
+            m_btnSendAll2 = null;
             m_txtPowerCount = null;
+            m_btnBack = null;
+            m_btnSendAll = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/Friend/Friend_atlas0!a.png


BIN
GameClient/Assets/ResIn/UI/Friend/Friend_atlas0.png


BIN
GameClient/Assets/ResIn/UI/Friend/Friend_fui.bytes


BIN
GameClient/Assets/ResIn/UI/Notice/Notice_atlas0!a.png


BIN
GameClient/Assets/ResIn/UI/Notice/Notice_atlas0.png


BIN
GameClient/Assets/ResIn/UI/Notice/Notice_fui.bytes