zhaoyang 2 лет назад
Родитель
Сommit
be305b6434

+ 0 - 80
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_Component2.cs

@@ -1,80 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.CommonGame
-{
-    public partial class UI_Component2
-    {
-        public GComponent target;
-        public GTextField m_txtName;
-        public GLoader m_icon;
-        public GLoader m_rarity;
-        public GImage m_imgNew;
-        public const string URL = "ui://eg2y0ldpdcrotaa";
-        public const string PACKAGE_NAME = "CommonGame";
-        public const string RES_NAME = "Component2";
-        private static UI_Component2 _proxy;
-
-        public static UI_Component2 Create(GObject gObject = null)
-        {
-            var ui = new UI_Component2();
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_Component2 Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_Component2();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_txtName = (GTextField)comp.GetChild("txtName");
-            m_icon = (GLoader)comp.GetChild("icon");
-            m_rarity = (GLoader)comp.GetChild("rarity");
-            m_imgNew = (GImage)comp.GetChild("imgNew");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_txtName = null;
-            m_icon = null;
-            m_rarity = null;
-            m_imgNew = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 2 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_GetSuitItemUI.cs

@@ -12,7 +12,7 @@ namespace UI.CommonGame
         public GGraph m_holder;
         public GTextField m_txtName;
         public GProgressBar m_probar;
-        public UI_LuckyBoxBonusItem m_item;
+        public GComponent m_item;
         public const string URL = "ui://eg2y0ldptu965e";
         public const string PACKAGE_NAME = "CommonGame";
         public const string RES_NAME = "GetSuitItemUI";
@@ -65,7 +65,7 @@ namespace UI.CommonGame
             m_holder = (GGraph)comp.GetChild("holder");
             m_txtName = (GTextField)comp.GetChild("txtName");
             m_probar = (GProgressBar)comp.GetChild("probar");
-            m_item = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item"));
+            m_item = (GComponent)comp.GetChild("item");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -74,7 +74,6 @@ namespace UI.CommonGame
             m_holder = null;
             m_txtName = null;
             m_probar = null;
-            m_item.Dispose();
             m_item = null;
             if(disposeTarget && target != null)
             {

+ 0 - 78
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_LuckyBoxBonusItem.cs

@@ -1,78 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.CommonGame
-{
-    public partial class UI_LuckyBoxBonusItem
-    {
-        public GComponent target;
-        public UI_Component2 m_comIcon;
-        public GGraph m_holder;
-        public Transition m_t0;
-        public const string URL = "ui://eg2y0ldpga16g";
-        public const string PACKAGE_NAME = "CommonGame";
-        public const string RES_NAME = "LuckyBoxBonusItem";
-        private static UI_LuckyBoxBonusItem _proxy;
-
-        public static UI_LuckyBoxBonusItem Create(GObject gObject = null)
-        {
-            var ui = new UI_LuckyBoxBonusItem();
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_LuckyBoxBonusItem Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_LuckyBoxBonusItem();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_comIcon = (UI_Component2)UI_Component2.Create(comp.GetChild("comIcon"));
-            m_holder = (GGraph)comp.GetChild("holder");
-            m_t0 = comp.GetTransition("t0");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_comIcon.Dispose();
-            m_comIcon = null;
-            m_holder = null;
-            m_t0 = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

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