zhaoyang 2 лет назад
Родитель
Сommit
bebe3bc716

+ 5 - 5
FGUIProject/assets/Guide/components/ComHolder.xml

@@ -1,14 +1,11 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="190,190">
-  <controller name="c1" pages="0,,1,,2," selected="1"/>
+  <controller name="c1" pages="0,,1,,2," selected="0"/>
   <displayList>
-    <graph id="n19_bd1c" name="holder" xy="45,44" pivot="0.5,0.5" size="100,100" touchable="false">
-      <relation target="" sidePair="center-center,middle-middle"/>
-    </graph>
     <image id="n20_v95q" name="n20" src="tu96c" fileName="images/yd_tykuang_2.png" xy="-26,-25" group="n24_v95q">
       <gearXY controller="c1" pages="0,1,2" values="-26,-25|-26,-25|-26,-25"/>
     </image>
-    <image id="n22_v95q" name="n22" src="v95qk" fileName="images/yd_tykuang_4.png" xy="85,56" group="n24_v95q">
+    <image id="n22_v95q" name="n22" src="v95qk" fileName="images/yd_tykuang_4.png" xy="-41,63" group="n24_v95q">
       <gearDisplay controller="c1" pages="0,1"/>
       <gearXY controller="c1" pages="0,1" values="-41,63|85,56" default="154,82"/>
     </image>
@@ -19,6 +16,9 @@
       <gearDisplay controller="c1" pages="1"/>
     </image>
     <group id="n24_v95q" name="n24" xy="-50,-25" size="289,261" advanced="true"/>
+    <graph id="n19_bd1c" name="holder" xy="45,44" pivot="0.5,0.5" size="100,100" touchable="false">
+      <relation target="" sidePair="center-center,middle-middle"/>
+    </graph>
   </displayList>
   <transition name="t0" autoPlay="true" autoPlayRepeat="-1">
     <item time="0" type="Scale" target="n21_v95q" tween="true" startValue="1,1" endValue="1.3,1.3" duration="18" ease="Linear"/>

+ 2 - 2
FGUIProject/assets/Main/components/ButtonModle1.xml

@@ -8,8 +8,8 @@
     <loader id="n1_wg7t" name="icon" xy="79,107" pivot="0.5,0.5" anchor="true" size="148,176" url="ui://mfvz4q8kv482fo" autoSize="true">
       <relation target="" sidePair="center-center,middle-middle"/>
     </loader>
-    <graph id="n4_lki4" name="holder1" xy="127,130" size="0,0" visible="false" touchable="false">
-      <relation target="" sidePair="height-height"/>
+    <graph id="n4_lki4" name="holder1" xy="79,107" size="0,0" touchable="false">
+      <relation target="" sidePair="center-center,middle-middle"/>
     </graph>
     <loader id="n8_v95q" name="loaLockIcon" xy="79,107" pivot="0.5,0.5" anchor="true" size="84,395" url="ui://eg2y0ldpv95qtk0" autoSize="true">
       <relation target="" sidePair="center-center,middle-middle"/>

+ 3 - 0
GameClient/Assets/Game/HotUpdate/Views/Guide/GuideView.cs

@@ -43,6 +43,9 @@ namespace GFGGame
             isfullScreen = true;
 
             _ui.m_loaMask.onClick.Add(OnClickTarget);
+
+            string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_xszy");
+            SceneController.AddObjectToView(_gameObject, _wrapper, _ui.m_comHolder.m_holder, resPath1, out _gameObject, out _wrapper);
         }
 
         protected override void OnShown()

+ 3 - 2
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -238,15 +238,16 @@ namespace GFGGame
             //     _wrappers1.Add(wrapper1);
             // }
 
-            string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
+            string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
+            string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
             SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
+            SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
 
             string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
             SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6, out _wrapper6);
             SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
 
 
-            // SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
 
             // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
             // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);

BIN
GameClient/Assets/ResIn/UI/Guide/Guide_fui.bytes


BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes